just make a new PlayerPawn that uses the mesh and skin you fancy, nothing biggy at all? You just need an AI script if you wish to team up with the monsters.<GF>-REX!! wrote: UTMCoop for UT used custom PlayerPawns to allow you to play as a player that mimics a monster. UT does not allow you to control a pre-scripted pawn, like a monster. ScriptedPawns/monsters have no functions accepting input, so the way to do it is to make custom PlayerPawns.
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True, but i cannot name another person who knows the ins and outs of the MH mod or scripted pawns as him? I'm pretty able with uscript, but when messing with scripted pawns and especialy the MH mod lots of strange things happens as side effects as the MH mod is not coded very well.Skillz wrote:There are plenty of people with enough experience in uscript who can get the job done.