Universal Unreal

File removal from redirects.
Problem or bug on the site.
Corrupted downloads.
Skillz
Site Admin
Site Admin
Posts: 2623
Joined: Fri Aug 21, 2009 4:59 am
Contact:

Universal Unreal

Post by Skillz »

http://www.unrealadmin.org/forums/forum ... .php?f=199
Matthew wrote:Universal Unreal is a very large project for Unreal Tournament (UT99) that I've been working on since the beginning of September. I will start by emphasizing that this mod is not yet complete or public, but will be hopefully within a month or less.

This mod will allow players to interact with each other (and even chat) with each other between connected servers or a web-based installation in real-time. This mod, however, is much more than simply a UT chat server. This mod also allows players to maintain a 'buddy' list and receive instant alerts when a buddy joins a participating server, which is great for unplanned matches with friends. Additionally, users can enable a HUD overlay which displays the top 8 most active servers in the universe, including player counts and the map that is being played... with all data in nearly real-time. There are at least 10 other big features for players that I will not cover yet, but they are very useful as well.

Universal Unreal is powered by a PHP and MySQL website backend which is accessed frequently by participating servers. There is not one central installation - think of Universal Unreal like UTStats; each community of servers needs only one installations. For example, the UT StrangeLove community will run just one universe server, which will cater to about 12 servers and a couple thousand players. The mod is a Nexgen plugin, and as such requires an active installation of Nexgen. Can Universal Unreal be released in a version that does not require Nexgen? No, sorry, the functions of Universal Unreal depend on many aspects of Nexgen to be able to operate.

For admins, Universal Unreal acts as a massive player information system. All player joins, ASC/Nexgen IDs, IP addresses, hostnames, player nicks, administrative actions (kick, ban, mute, etc) and server history are logged to the universe server and recorded for 6 months. I will also attempt to intercept UTDC, EUT, and Pure actions too. All of this data can be accessed from in-game and on the website as well, meaning that you can make decisions from in-game instead of having to close UT, fish through logs, and find the information you need before performing a ban or other action.

Screenshots will be posted to this thread in a few days. A public release could be as far as a month away; but I have announced this now so that you may ask questions about the system and consider installing Nexgen so that you can be ready for when the mod is finally released.

Doesn't sound appealing? The overview above is a very very small snapshot into the features of Universal Unreal. Once a final release is near, more details will be published.
I can't wait for this to get released. :cool:
Last edited by Skillz on Tue Feb 17, 2009 10:58 am, edited 1 time in total.
Like this site? Consider a donation to help with server costs.

User avatar
Alucard
Posts: 188
Joined: Mon Oct 27, 2008 3:51 pm
Location: London

Post by Alucard »

Talk about a useful mod, It would give UT the only thing it misses when compared to source games.
[img]http://img353.imageshack.us/img353/6645/seralsigep4.jpg[/img]
[img]http://fc07.deviantart.com/fs36/f/2008/263/3/e/Derideal_Fanstamp_by_Flammenwolf.jpg[/img]
Alucard supports [url=http://www.derideal.com]derideal[/url]

User avatar
Flatus
Posts: 248
Joined: Mon May 19, 2008 5:27 pm
Location: Other side of your monitor

Post by Flatus »

Cool & aren't you glad now that you took my advice to put Nexgen onto the servers. :cool:
[url=http://profile.xfire.com/flatus][img]http://miniprofile.xfire.com/bg/sf/type/2/flatus.png[/img][/url]
[img]http://img.photobucket.com/albums/v461/Flatus/Flatus_CanadianBanner.png[/img]
[url=http://www.gametracker.com/flatus/][img]http://www.gametracker.com/profile/flatus/b_460x42_C000000-222222-333333-CCCCCC-FFCC00-FFCC00.png[/img][/url]

<GF>-REX!!
Posts: 192
Joined: Tue Aug 26, 2008 6:21 pm
Location: Kansas, USA
Contact:

Post by <GF>-REX!! »

Yeah, Universal is coming along nicely. MSuLL is prepping for the public release, which should be soon. (I don't know when exactly; I'm just a beta tester.)

So how many MH universes are there going to be? I know how a lot of servers/sites like to do their own thing and would not agree to share universes. I'm hoping we can get a lot of them to agree to stay in one universe. I don't want to have to register at three or four different universes. :nono: A universe is limited to one website.

gopostal
BANNED
Posts: 811
Joined: Mon Aug 11, 2008 10:44 am
Location: Coos Bay Oregon

Post by gopostal »

Wouldn't that be more akin to a galaxy :naughty: ?
[b]BANNED FOR LIFE[/b]

Skillz
Site Admin
Site Admin
Posts: 2623
Joined: Fri Aug 21, 2009 4:59 am
Contact:

Post by Skillz »

gopostal wrote:Wouldn't that be more akin to a galaxy :naughty: ?
All galaxies reside in a universe, so they are all neighbors/related.

I don't think the different universes of Unreal Universe are related, in anyway. Other than using the same software. :hsdunno:
Like this site? Consider a donation to help with server costs.

<GF>-REX!!
Posts: 192
Joined: Tue Aug 26, 2008 6:21 pm
Location: Kansas, USA
Contact:

Post by <GF>-REX!! »

Check it out, Universal Unreal has been released to the public!

http://www.unrealadmin.org/forums/showt ... hp?t=29021

Skillz
Site Admin
Site Admin
Posts: 2623
Joined: Fri Aug 21, 2009 4:59 am
Contact:

Post by Skillz »

Yes it has.

I will have PMH's universe up and running by the end of the day. Pretty sure it will only take a few minutes to get it setup, but I must sleep. Drinking + lack of sleep = I will mess something up. (trust me)

For anyone running Monsterhunt servers and would like to be part of the PlanetMonsterHunt universe of servers, please drop me a PM with your servers information.

Name
Short name you want to use
IP
Ports

Thanks,
Skillz

Added after 2 hours 23 minutes:

Ok, I went ahead and setup universal unreal.

www.planetmonsterhunt.com/universalunreal

That's the link, it will be placed on the two servers later today though. Since that will require me having to update to the latest version of Nexgen. (109)

However, you guys can still go ahead and start registering now.
Last edited by Skillz on Tue Feb 17, 2009 2:16 am, edited 1 time in total.
Like this site? Consider a donation to help with server costs.

User avatar
--=BliZz=--
Posts: 154
Joined: Mon Jun 30, 2008 10:59 am
Location: belgium

Post by --=BliZz=-- »

Ok i'm registered
i hope the rest of you guys will register to so my buddy list becomes a little bigger :)
www.blizz.planetmonsterhunt.com for my maps and other stuff
http://www.1000mphstudios.co.cc/forum UT Development Team
[img]http://www2.razerzone.com/tag-generator/label_images/1217000321_1718011156.jpg[/img]

User avatar
Hellrazor
Posts: 153
Joined: Wed May 28, 2008 4:07 am
Location: Omaha, Nebraska
Contact:

Post by Hellrazor »

I am also registered, i added skillz, gfx and blizz to my buddy list
[img]http://i417.photobucket.com/albums/pp257/teeg35/29pesqs.png[/img]

Post Reply