MH-ChildsNightmare

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Luke
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MH-ChildsNightmare

Post by Luke »

Hello all, i am making my first MH map ever (I made quite a few BT maps) because i know how to use MonsterEnds now ^^ (I think..) And i've been wondering how do i use spawnpoints and creaturefactories? I have 5 zombies on my map at a time, and if someone kills a zombie, i want another one to be spawned at a specific spot. How do i accomplish this?

Thanks,

- Luke

Luke
Posts: 152
Joined: Tue Oct 28, 2008 4:53 pm
Location: Plymouth, england, UK

Post by Luke »

Sorry for the double post,

I found out how to do spawnpoints and creaturefactories (Looked at the topic below mine ;D) But, how do i get them to spawn when another zombie is killed? They don't seem to be spawning unless i put a trigger in.

EDIT: Crap.. i'm so good :(( i found out how to do it. But i want to do a day/night system like Dead City. It's an inside map, yes, but i want it so every minute, night comes, then a minute later, day comes. At day zombies spawn and wait, at night zombies attack >:D

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Flatus
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Post by Flatus »

:lol: At the rate your finding out, you'll figure the whole thing by yourself in no time!

Btw, got any screenshots yet? What's been said so far sounds scary! :noes:
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gopostal
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Post by gopostal »

Be careful, it takes a little bit for the zombies to accrue enough damage to die when it turns light. Make it too short and the zombies wont end.

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Alucard
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Post by Alucard »

In deadcity you can find the "dayzone" actor and the "Timemaster" Those two actors are pretty self explanory To make zombies spawn when a zombie is killed select a zombie and right click it.
Go to Zombie properties and select Events>Event. Here you put the event that triggers the creature factory.
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gopostal
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Post by gopostal »

Here's a VERY good read on monster AI that I found. You may not get deep into the actual programming of them, but it gives you a nice view of what's going on when you factory a monster into the level:
http://unreal.epicgames.com/AI.htm

Luke
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Post by Luke »

Thanks, but sadly, i opened my map and it's corrupted T_T I'm gonna have to try to make a different map.

Sorry,

Luke

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