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 Post subject: Bubble Generator
PostPosted: Thu Jan 06, 2011 4:53 pm 
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Joined: Thu Dec 09, 2010 9:33 am
Posts: 11
when i just place a bubble generator and set the number of bubbles, then they only come when i touch the bubble generator, how to make it create bubbles at all times? so it goes on forever


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 Post subject: Re: Bubble Generator
PostPosted: Thu Jan 06, 2011 8:20 pm 
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Joined: Mon Aug 17, 2009 5:52 pm
Posts: 88
Location: Magic Land
TimedTrigger


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 Post subject: Re: Bubble Generator
PostPosted: Fri Jan 07, 2011 3:07 am 
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Joined: Thu Dec 09, 2010 9:33 am
Posts: 11
thx :) , but i have 3 and i want them to create bubbles at random times what triggers to use?


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 Post subject: Re: Bubble Generator
PostPosted: Thu Jan 13, 2011 3:51 am 
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Steals others work
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Joined: Sun Oct 31, 2010 9:03 am
Posts: 243
Maybe several different timed creaturefactories would do it ... .

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 Post subject: Re: Bubble Generator
PostPosted: Tue Jan 25, 2011 5:25 am 
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Joined: Mon Mar 16, 2009 7:25 pm
Posts: 150
This would work
http://www.unrealsp.org/forums/viewtopic.php?f=3&t=470

HOWEVER, Serverwise it would require players to have the ParticleGen installed before joining, since it contains DLL's, which UT can't cache, unless someone wrote a mutator to ask players to install the DLL's.

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can some people make a warhammer 40k story using ut weapons cause i know im no good at making levels or nuttin like that

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 Post subject: Re: Bubble Generator
PostPosted: Tue Mar 29, 2011 12:59 am 
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Joined: Tue Mar 29, 2011 12:48 am
Posts: 5
You can set the number for the bubbles and Timed-trigger is very useful for the bubbles at random times.

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 Post subject: Re: Bubble Generator
PostPosted: Sun Apr 03, 2011 4:45 am 
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Joined: Mon Apr 12, 2010 5:05 am
Posts: 383
You speak about that ? http://unrealtournament.99.free.fr/imag ... nPack3.JPG



video http://www.youtube.com/watch?v=PoFCjQsxuGk

you can download here http://unrealtournament.99.free.fr/utfi ... sion10.zip

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 Post subject: Re: Bubble Generator
PostPosted: Mon May 02, 2011 12:28 pm 
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Joined: Wed Feb 18, 2009 5:39 pm
Posts: 76
Just use several bubble generators, each using a seperate tag and event, with different timings.it works best because you want some to come up lessr, others more quantity, it will look natural and random.

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