MH Triggered Events

Post Reply
nath2008uk
Posts: 131
Joined: Thu Apr 10, 2008 4:36 am
Contact:

MH Triggered Events

Post by nath2008uk »

I'm hoping someone can tell me how I can :-

Make a monster that when killed, it opens a door.

Sounds simple.
I have the monster, and the door. But the door needs setting.
I just made it a mover.
And somehow it needs its 'PlayerBumpOpen' Removing..
Someone help me on this

--=BliZz=--
Posts: 154
Joined: Mon Jun 30, 2008 10:59 am
Location: belgium

Post by --=BliZz=-- »

you need to use a counter for that
try to look to some maps where a door opens when killing a monster so u know how make the counter work
www.blizz.planetmonsterhunt.com for my maps and other stuff
http://www.1000mphstudios.co.cc/forum UT Development Team
[img]http://www2.razerzone.com/tag-generator/label_images/1217000321_1718011156.jpg[/img]

nath2008uk
Posts: 131
Joined: Thu Apr 10, 2008 4:36 am
Contact:

Post by nath2008uk »

Actually you don't Blizz.
I found out before (yesterday) that it was my door, I hadn't set it to Triggercontrol in the Object class.

I just set the event of the Boss monster to the tag of my door.
Once dead, said door opens.

Thanks anyway, stay tuned :P

EDIT

I have something alot more advanced for you Blizz.
I saw there is a 'dropwhenkilled' box on monsters.

Anyway I can make the boss when killed to drop a weapon, which when picked up unlocks THAT specific weapon door?

shadow342
Posts: 44
Joined: Tue Apr 29, 2008 5:31 am
Location: Florida, USA

Post by shadow342 »

Nope, considering the dropwhenkilled event isn't modifiable you can't set it's event to the door. (Unless you want to start coding ;)).
{xCBx}Shadow342
UT BT, MH, DM, and CTF map maker.

[img]http://www.mubos-md.com/brawlcards/cards/ds02jxem.png[/img]

Post Reply