Search found 63 matches

by X920MikeyB
Tue Apr 27, 2010 2:22 pm
Forum: Site Help & Suggestions
Topic: Map Clean Up
Replies: 8
Views: 5277

I really wish I did have the time to test every single map, but sadly I do not. Someone else is more than welcome to do this, then let me know your results and I'll make the changes on the server. I've thought about running another server that's more or less "The Best Of" Monster Hunt with only all...
by X920MikeyB
Tue Apr 27, 2010 2:20 pm
Forum: General Talk
Topic: Monster Hunt Mapping Guide
Replies: 43
Views: 33908

Skillz wrote:So you want to make custom pawns, but not pull them from a custom .u file? Not sure this is possible, but if it is, you'll need to place the pawns in the MyLevel portion of the map.
Yeah i've done it now thanks. - Got a few semi-custom sub pawns in the mylevel.

Cheers
by X920MikeyB
Tue Apr 27, 2010 2:19 pm
Forum: General Talk
Topic: MH-ReturnToTristram (Diablo)
Replies: 16
Views: 8558

bsp errors certain brushes that are subs will stay solid so u can't run thru em thats 1 another is what i call the paint error it's when part of the map is empty and shows the void. Yeah I think i know why =\ its cause im modifying brushes by draging the points. Looks like im gonna have to rotate a...
by X920MikeyB
Tue Apr 27, 2010 12:19 pm
Forum: General Talk
Topic: Need help from the community...
Replies: 4
Views: 3214

If I had those games, I'd do it myself but I don't. This is what I've been working on lately. http://uncodex.ut-files.com Been in the works for quite a while now, just haven't really had much time to get anything done with it. Since I've noticed that the official site no longer has a working link a...
by X920MikeyB
Tue Apr 27, 2010 12:18 pm
Forum: Monster Hunt
Topic: Favorite Maps
Replies: 18
Views: 11001

2: LandsOfNapali - This map has got to be one of the best. It's nicely decorated and built, you get the instant feeling straight away. To the point I felt like I was playing a similar game to "Enclave" when going through this level. Definitely a 10/10! "nicely built". Pfft.. thats a rip of the seco...
by X920MikeyB
Sun Apr 25, 2010 5:47 pm
Forum: General Talk
Topic: MH-ReturnToTristram (Diablo)
Replies: 16
Views: 8558

monstersbeware! wrote:rofl wow didn't know it'd be that easy!
Yeah kinda is but becareful. I'm getting alot of graphic glitches randomly here and there with different things I do =\

Any idea what causes this?
by X920MikeyB
Sun Apr 25, 2010 5:44 pm
Forum: General Talk
Topic: FFS! - UnrealED (GRAPHICS GLITCHES!)
Replies: 4
Views: 3211

FFS! - UnrealED (GRAPHICS GLITCHES!)

Ok I really need some advice and info on this... I've NEVER understood why it happens. It just seems if you do a certain brush in a certain place at a certain time it decides to screw the level up with missing faces and glitches on the floor and other panels. It keeps happening randomly. I'm trying ...
by X920MikeyB
Sun Apr 25, 2010 2:56 pm
Forum: General Talk
Topic: Monster Hunt Mapping Guide
Replies: 43
Views: 33908

As for creating your own .u files, you'll need to know programming. It's not very hard, at least UScript isn't. The program you'll need/want is UnrealEd.exe which comes with your game. I'd suggest doing some Googling on the subject to learn how to extract the source code of files, so you can edit t...
by X920MikeyB
Sun Apr 25, 2010 2:39 pm
Forum: Site Help & Suggestions
Topic: Map Clean Up
Replies: 8
Views: 5277

Map Clean Up

We need some map clean up. There's alot of USELESS and lame maps. Some are just annoyingly terrible. Others have no monsters, are buggy/glitchy lack weapons, and most levels lack ammo. Its just alot of hastle voting a level in to find its completely useless and not all the players on there even know...
by X920MikeyB
Sun Apr 25, 2010 2:27 pm
Forum: General Talk
Topic: MH-Midevil
Replies: 39
Views: 17622

Re: Large...

im workin on the town...still...i have been tryin to add the civil houses to finish this thing but i start adding things and unrealed slows down bad.. could the map be to large or to bright? too many Actors / Lighting. - Try using mob generators? and zone info's for the lighting or add the lighting...