Search found 2 matches

by kamahl
Mon Dec 07, 2009 7:02 pm
Forum: Monster Hunt Development
Topic: Counter Monster Hunt
Replies: 43
Views: 38299

ONP still uses scriptedpawns, it's not really what we want. What we want is to replace a chosen scriptedpawn with a playerpawn upon blue team replication. When a blue player spawns, we'd need to select a monster, locate it's class and position, and then load the player as a respective player class, ...
by kamahl
Sun Nov 22, 2009 8:21 pm
Forum: Site Help & Suggestions
Topic: Universal Unreal
Replies: 17
Views: 14139

All five servers are currently down. :meh: