Search found 289 matches

by Nelsona
Sun Aug 06, 2017 4:00 pm
Forum: Monster Hunt Development
Topic: Another MonsterHunt game-type ?
Replies: 11
Views: 8417

Re: Another MonsterHunt game-type ?

A little bump. While Higor did an Engine extension for UT'99 fixing some native bugs and unlocking a stuff modifier, evil functions can be replaced this way, I went for a dedicated MonsterHunt game - expanded default MH with no adds like regens and the rest of cheating type stuff. Let's say it's XC_...
by Nelsona
Sat Jun 24, 2017 10:50 am
Forum: Monster Hunt
Topic: display problems
Replies: 20
Views: 11397

Re: display problems

If you think I'm going to destroy my own eyes looking at useless stupid pixels, then you are wrong. I have 40+ and lousy points are the last thing which I'm intended to look at. I will see you at 50 years old what kinda fancy resolution you'll use on devs with display. Wait a bit, time is passing - ...
by Nelsona
Fri Jun 02, 2017 2:30 pm
Forum: Monster Hunt
Topic: display problems
Replies: 20
Views: 11397

Re: display problems

Cough bump 2017 :cool: Probably now days we are still using computers manufactured in 2005 and by using new renders we can play properly games at 1024×768 except stupidly loaded maps where even A.I. don't "render" navigation any more because Engine's execution cycles are exhausted (not for CPU), tho...
by Nelsona
Sat Feb 18, 2017 11:31 am
Forum: General Talk
Topic: Checking for maps
Replies: 2
Views: 2216

Re: Checking for maps

If you are browsing redirect using Mozilla Firefox (sample browser) by using CTRL + F (Search menu) and typing some first letters from a map-name you can see if it is being loaded or not in redirect - and any other file needed. That easy...
by Nelsona
Sun Dec 04, 2016 4:57 pm
Forum: General Talk
Topic: best mods to download
Replies: 5
Views: 3383

Re: best mods to download

Somewhere and someday I have to prepare such a tiny server integrated with XCGE as a "tutorial" because writing a lot of pages about setup might be boring to read and/or heavy to understand. Doing a direct check probably is more helpful.
by Nelsona
Sun Nov 27, 2016 2:40 am
Forum: Monster Hunt Development
Topic: Another MonsterHunt game-type ?
Replies: 11
Views: 8417

Re: Another MonsterHunt game-type ?

It's simple. I'm not using to make life harder than it has to be. Some "End Triggers" and not "End Pawns" are buried purposedly to prevent dumb racing only and hunting monsters being set bigger and triggered. I'm not interested about spawning a Queen into Void and making a mess - if we speak about a...
by Nelsona
Sun Nov 20, 2016 3:05 am
Forum: Monster Hunt Development
Topic: Another MonsterHunt game-type ?
Replies: 11
Views: 8417

Re: Another MonsterHunt game-type ?

Bump according to MH game-types. Right now I have some of those attached MH types, a MH2 version in testing stage using normal maps according to UT99 net play VIA default 1023 channels used between a Server and a Client. The rest goes to trash-box ignoring said "fun", because I don't see any fun in ...
by Nelsona
Sun Nov 20, 2016 2:36 am
Forum: General Talk
Topic: Uncompressed Files in the UT Redirect
Replies: 4
Views: 2939

Re: Uncompressed Files in the UT Redirect

As usual people are clueless with stuff by dropping all their trash in redirect, I could see at a moment even INT files as well. Who download INT files ? "Admins"... :squintfawk: . First they do need to read manuals for setting up servers and then mooing as admins. Compression is used for a faster d...
by Nelsona
Fri May 06, 2016 12:01 pm
Forum: Monster Hunt
Topic: Bots
Replies: 15
Views: 11570

Re: Bots

Happily bumping this dead chapter. Assuming not all MH mapper is Out of Target at MonsterHunt's Bot Support, I think it's time to do something about this subject creating a tool for Helping mapper in debugging Bot Pathing. More exactly we can find if map will work with Bot 90% even without to load B...
by Nelsona
Fri Jan 15, 2016 2:46 pm
Forum: General Talk
Topic: ut99.org's 512k mapping contest
Replies: 8
Views: 4506

Re: ut99.org's 512k mapping contest

Average of 512k contest is generally high. But if you want a flawless playground I could figure 2 best DM maps there (winners as I could see later). There are also some of them a little dumb for a contest, A.I. having issues + stuff setup messing up mutators at replacements due to moron type setup :...