Sorry guys,
This whole endeavour already was annoying and tedious,
with the client computer only having a tv and not a monitor,
so the resolution was bad and always parts of the top screen
invisible, then i only have a 100 mbit network here.
Copying over stuff again and again is taking time and nerves.
(not to mention that waiting 4 minutes for the client to get a map
from the server is simply unacceptable)
But now... Earlier i emptied both server and client folders and
copied-in the stuff again so both are synchronized and _now_
the client cannot even connect to the server *groans*
I love fiddling about, making stuff work,
its why i started modding games so many decades ago,
but I have limits and mine regarding UT99 is reached.
Last time i played it with a friend in the LAN,
it worked after some fiddling, but back then i did not have
multicore processors, or tv-sets as monitors.
Thank you for your help

P.S.:
Installing Unreal Tournament 2004 ECE (GOG version) now...
I hate the playstationy GUI of it and miss xmaps and xbots and the cool anouncer already, but...
The playermodels and levels are so much more detailed
AND it works with my TV-monitor on the other computer very well
