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 Post subject: Online server query
PostPosted: Mon Mar 08, 2010 1:29 am 
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Still in beta stages, but you guys can test it out and report bugs to me here:

http://news.ut-files.com/query/index.php

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 Post subject: Re: Online server query
PostPosted: Wed Mar 10, 2010 3:15 am 
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I did some slight modifications to the script, so that now it will display a little Face graphic next to each player. Now this is where I'm going to need some slight help. There are a ton of faces for UT and getting images for all of them (even the default ones) is going to take some time.

I can make them all and find them all, no problem. It's just that in order for me to do that, I have to see what the name is called, then go find that face, then extract the face, then upload it. The hard part is that I will have to join a server, query the server, get the name, etc... and doing that to each face, individually will take some time.

So, if you guys can maybe get together one day, join the server so that I can query it and you guys just change your face at the end of every match..it'll help me.

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 Post subject: Re: Online server query
PostPosted: Wed Mar 10, 2010 1:31 pm 
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Check this page out: http://www.cydonian.com/utmars/avatars_ut99.htm They aren't exactly what shows up in game, but they look better on a site than the default ones do.

You can get the names of the defaults very easily by opening up the .int files in a text editor. Take the default SoldierSkins, for example. It uses SoldierSkins.int, so open that file up and it will list out the names of each face.
It'll look like this:
Code:
Object=(Name=SoldierSkins.blkt4Malcom,Class=Texture,Description="Malcom")
Object=(Name=SoldierSkins.blkt4Othello,Class=Texture,Description="Othello")


So that tells you that the texture, SoldierSkins.blkt4Malcom, is Malcom's face and that SoldierSkins.blkt4Othello is Othello's.

Of course this will only work on some skins. Other skins, you'll have to grab the names through Unreal Ed. Like SkeletalChars characters change faces based on team or other skins only have one face per skin like the Cow. These faces show up as either "None" or not at all through the query, so you'll have to use the skin's name as guidance for determining the face.

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Last edited by <GF>-REX!! on Wed Mar 10, 2010 1:36 pm, edited 2 times in total.

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 Post subject: Re: Online server query
PostPosted: Wed Mar 10, 2010 1:35 pm 
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Very nice find, this will be much faster this way.

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 Post subject: Re: Online server query
PostPosted: Thu Mar 11, 2010 12:59 am 
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Got a bunch of them added tonight, but got some that I do not know.

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