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 NEW MAPS 
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Joined: Mon Apr 21, 2008 2:20 pm
Posts: 82
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Yearh, right, the MarioBros Monsterhunt map is both on fileplanet and filefront named as UnrealTournament.exe .. makes really sense O_o

Edit: Darkforest.. not playable.. onslaught vehicles are missing??? EH? oh dear and Suprfist.umx is a RETAIL music package by the way...


Sat Feb 21, 2009 3:23 pm
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Joined: Sat Jan 24, 2009 5:39 pm
Posts: 16
Location: ARGENTINA
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Well Regrets the inconveniences , The problems were solved.

However, space at the end of the names of the MAP, will not :nono: cause any harm, as i have 1 server and i am using so, but anyway SPACES are not.

i hope can now play them :wiggle:

http://unrealtournament2008.es.tl/MONSTER-HUNT.htm

Which is the problem with the Suprfist.umx?

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Tue Feb 24, 2009 3:29 pm
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Joined: Mon Aug 11, 2008 9:44 am
Posts: 848
Location: Coos Bay Oregon
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Um, yes they will. How many maps you see on ANY public redirect with spaces? You must use underscores. If everyone else is doing things a certain way, it's probably a real clue that you are gonna have to follow it.

Exactly what problems did you address? I found many. A really important rule of thumb is to test your maps on a for-real server. Often problems won't show until netcode is added to the mix.

Thunder the uploads were denied until I get a listing of things you fixed. Your maps crashed my server hard and until I get assured that isn't an issue I don't want to share them for others to have the same problems.

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Tue Feb 24, 2009 5:06 pm
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Joined: Sat Jan 24, 2009 5:39 pm
Posts: 16
Location: ARGENTINA
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What are you saying BUT HAVE BEEN TESTED AND CORRECTED AND, IF YOU DO NOT WANT TO GO UP ANOTHER SERVER seek to do so, my maps are tested up to 10 times before uploading and it works fine, WHY NOT THE EVIDENCE AND THEN tell me, I use on my server and work well. :mad:

Added after 8 minutes:

eh I played on your server and have many errors: first, when you kill a monster, this gives you life, your server does not pass that.
Just do the mod monster hunt
you need to add much, otherwise it is boring. So always empty. If I were you it would be new maps and mods.
Months I have been creating maps and testing again and again, it might be that your server is misconfigured.

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Wed Feb 25, 2009 12:44 pm
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Joined: Mon Aug 11, 2008 9:44 am
Posts: 848
Location: Coos Bay Oregon
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I can see a language barrier is creating problems.

Bottom line: PMH does not exist to "test" things. Either they work and they get shared or they don't and they get pulled. Your maps crashed 2 servers I tried them on, along with several clients playing them. Either tell me what you fixed or stop complaining and post your maps elsewhere. I'm not putting up a download that causes servers to have problems because it reflects in a negative way on PMH.

And there is no sense in CAPPING EVEYTHING. I can read it just fine without the vitriol. Your suggestions on what to change on the servers are duly noted. Thank you.

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Wed Feb 25, 2009 1:35 pm
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Joined: Fri Aug 21, 2009 3:59 am
Posts: 1916
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THUNDERBOLT wrote:
However, space at the end of the names of the MAP, will not :nono: cause any harm, as i have 1 server and i am using so, but anyway SPACES are not.


No one said it will cause harm, the maps just wont be able to be redirected. Look it up and/or test that yourself. You'll see.

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Thu Aug 12, 2010 8:09 am
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