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PostPosted: Mon Oct 11, 2010 6:50 am 
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Joined: Mon Oct 11, 2010 5:36 am
Posts: 6
The link to how to alter the MapVoteLA13.ini seems to be dead, so quickly, all you need to do is set up one of the Custom Game lines as follows:

CustomGameConfig[x]=(bEnabled=True,GameClass="MonsterHunt.MonsterHunt",NewPrefix="MH",Mutators="",Settings="")

And then, change one of the List Filter lines below to the following

List4Filter[0]=MH-*

By using a "List4" filter line it puts MH Maps in the 4th (last) column of the Vote Window.

Easy Peasy :)


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PostPosted: Sun Oct 17, 2010 11:34 am 
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Joined: Tue Nov 10, 2009 3:14 pm
Posts: 226
Mmmm, let me show you how is configured my MapVoteLA.ini. I have 2 GameTypes in my server 1) MonsterHunt 2) DeathMatch - Monster Madness

Here it is:

[MapVoteLA13.BDBMapVote]
bAutoDetect=False
bDM=False
bLMS=False
bTDM=True
bDOM=False
bCTF=False
bAS=False
bSortWithPreFix=True
ASClass=Botpack.Assault
VoteTimeLimit=60
KickPercent=51
bUseMapList=False
ScoreBoardDelay=10
bAutoOpen=True
bKickVote=True
bShowWhoKicksWho=True
bCheckOtherGameTie=False
RepeatLimit=0
MapListIfNooneVoted=1
MapVoteHistoryType=MapVoteLA13.MapVoteHistory1
ServerInfoURL=
MapInfoURL=
MidGameVotePercent=51
Mode=Majority
MinMapCount=2
bRemoveCrashedMaps=False
bEntryWindows=False
bDebugMode=False
bEnableEmptyServerLevelSwitch=True
EmptyServerLevelSwitchTimeMins=8
MsgTimeOut=10
bLoadScreenShot=True
bUseMsgTimeout=True
bReloadMapsOnRequestOnly=True
bFixCTFModifications=True
MapVoteTitle=Welcome
LogoTexture=
List1Priority=1.000000
List2Priority=1.000000
List3Priority=1.000000
List4Priority=1.000000
List1Title=Monster Hunt begin-J
List2Title=Monster Hunt K-S
List3Title=Monster Hunt T-end
List4Title=TDM-Us Against Them
bList1ObeyRepeatLimit=False
bList2ObeyRepeatLimit=False
bList3ObeyRepeatLimit=False
bList4ObeyRepeatLimit=False
bUseExcludeFilter=True
CustomGameConfig[0]=(bEnabled=True,GameClass="MonsterHunt.MonsterHunt",NewPrefix="MH",mutators="MutatorPack04.Spec_Mutator,MutatorPack04.Gore_Mutator,NsWeaponsLoader.NsWeaponsLoaderBase,UnlimitedAmmo.UnlimitedAmmo,Relics.RelicDefense,Relics.RelicRegen,Relics.RelicSpeed,Relics.RelicStrength,MHPinata.Pinata,UTJMH3.UTJMHbase,mutForceMover.mutForceMover,MutatorPack04.FL_Mutator,MovementLocator2.ML2_Mutator,UTCoopMutatorV402.GiveCoopTranslocator,QFeedbackMH_v11.QFeedbackMH,UTMCoop.UTMCoopMutator",Settings="")
CustomGameConfig[1]=(bEnabled=True,GameClass="BotPack.TeamGamePlus",NewPrefix="DM",Mutators="UnlimitedAmmo.UnlimitedAmmo,Relics.RelicDefense,Relics.RelicRegen,Relics.RelicSpeed,Relics.RelicStrength,MonsterMadness.MonsterMadness,MonsterMadness.MMRadarHUD,SYF.StopYourFighting,NoGrab.NoGrabBase",Settings="")
CustomGameConfig[2]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[3]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[4]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[5]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[6]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[7]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[8]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[9]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[10]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[11]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[12]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[13]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[14]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[15]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
DefaultSettings=
List1Filter[0]=MH-[*
List1Filter[1]=MH-1*
List1Filter[2]=MH-2*
List1Filter[3]=MH-3*
List1Filter[4]=MH-4*
List1Filter[5]=MH-5*
List1Filter[6]=MH-6*
List1Filter[7]=MH-7*
List1Filter[8]=MH-8*
List1Filter[9]=MH-9*
List1Filter[10]=MH-0*
List1Filter[11]=MH-!*
List1Filter[12]=MH-=*
List1Filter[13]=MH-A*
List1Filter[14]=MH-a*
List1Filter[15]=MH-B*
List1Filter[16]=MH-b*
List1Filter[17]=MH-C*
List1Filter[18]=MH-c*
List1Filter[19]=MH-D*
List1Filter[20]=MH-d*
List1Filter[21]=MH-E*
List1Filter[22]=MH-e*
List1Filter[23]=MH-F*
List1Filter[24]=MH-f*
List1Filter[25]=MH-G*
List1Filter[26]=MH-g*
List1Filter[27]=MH-H*
List1Filter[28]=MH-h*
List1Filter[29]=MH-I*
List1Filter[30]=MH-i*
List1Filter[31]=MH-J*
List1Filter[32]=MH-j*
List1Filter[33]=
List1Filter[34]=
List1Filter[35]=
List1Filter[36]=
List1Filter[37]=
List1Filter[38]=
List1Filter[39]=
List1Filter[40]=
List1Filter[41]=
List1Filter[42]=
List1Filter[43]=
List1Filter[44]=
List1Filter[45]=
List1Filter[46]=
List1Filter[47]=
List2Filter[0]=MH-K*
List2Filter[1]=MH-k*
List2Filter[2]=MH-L*
List2Filter[3]=MH-l*
List2Filter[4]=MH-M*
List2Filter[5]=MH-m*
List2Filter[6]=MH-N*
List2Filter[7]=MH-n*
List2Filter[8]=MH-O*
List2Filter[9]=MH-o*
List2Filter[10]=MH-P*
List2Filter[11]=MH-p*
List2Filter[12]=MH-Q*
List2Filter[13]=MH-q*
,List2Filter[14]=MH-R*
List2Filter[15]=MH-r*
List2Filter[16]=MH-S*
List2Filter[17]=MH-s*
List2Filter[18]=
List2Filter[19]=
List2Filter[20]=
List2Filter[21]=
List2Filter[22]=
List2Filter[23]=
List2Filter[24]=
List2Filter[25]=
List2Filter[26]=
List2Filter[27]=
List2Filter[28]=
List2Filter[29]=
List2Filter[30]=
List2Filter[31]=
List2Filter[32]=
List2Filter[33]=
List2Filter[34]=
List2Filter[35]=
List2Filter[36]=
List2Filter[37]=
List2Filter[38]=
List2Filter[39]=
List2Filter[40]=
List2Filter[41]=
List2Filter[42]=
List2Filter[43]=
List2Filter[44]=
List2Filter[45]=
List2Filter[46]=
List2Filter[47]=
List3Filter[0]=MH-T*
List3Filter[1]=MH-t*
List3Filter[2]=MH-U*
List3Filter[3]=MH-u*
List3Filter[4]=MH-V*
List3Filter[5]=MH-v*
List3Filter[6]=MH-X*
List3Filter[7]=MH-x*
List3Filter[8]=MH-Z*
List3Filter[9]=MH-z*
List3Filter[10]=MH-W*
List3Filter[11]=MH-w*
List3Filter[12]=MH-(*
List3Filter[13]=MH-{*
List3Filter[14]=MH-]*
List3Filter[15]=
List3Filter[16]=
List3Filter[17]=
List3Filter[18]=
List3Filter[19]=
List3Filter[20]=
List3Filter[21]=
List3Filter[22]=
List3Filter[23]=
List3Filter[24]=
List3Filter[25]=
List3Filter[26]=
List3Filter[27]=
List3Filter[28]=
List3Filter[29]=
List3Filter[30]=
List3Filter[31]=
List3Filter[32]=
List3Filter[33]=
List3Filter[34]=
List3Filter[35]=
List3Filter[36]=
List3Filter[37]=
List3Filter[38]=
List3Filter[39]=
List3Filter[40]=
List3Filter[41]=
List3Filter[42]=
List3Filter[43]=
List3Filter[44]=
List3Filter[45]=
List3Filter[46]=
List3Filter[47]=
List4Filter[0]=DM-*
List4Filter[1]=
List4Filter[2]=
List4Filter[3]=
List4Filter[4]=
List4Filter[5]=
List4Filter[6]=
List4Filter[7]=
List4Filter[8]=
List4Filter[9]=
List4Filter[10]=
List4Filter[11]=
List4Filter[12]=
List4Filter[13]=
List4Filter[14]=
List4Filter[15]=
List4Filter[16]=
List4Filter[17]=
List4Filter[18]=
List4Filter[19]=
List4Filter[20]=
List4Filter[21]=
List4Filter[22]=
List4Filter[23]=
List4Filter[24]=
List4Filter[25]=
List4Filter[26]=
List4Filter[27]=
List4Filter[28]=
List4Filter[29]=
List4Filter[30]=
List4Filter[31]=
List4Filter[32]=
List4Filter[33]=
List4Filter[34]=
List4Filter[35]=
List4Filter[36]=
List4Filter[37]=
List4Filter[38]=
List4Filter[39]=
List4Filter[40]=
List4Filter[41]=
List4Filter[42]=
List4Filter[43]=
List4Filter[44]=
List4Filter[45]=
List4Filter[46]=
List4Filter[47]=
ExcludeFilter[0]=
ExcludeFilter[1]=
ExcludeFilter[2]=
ExcludeFilter[3]=
ExcludeFilter[4]=
ExcludeFilter[5]=
ExcludeFilter[6]=
ExcludeFilter[7]=
ExcludeFilter[8]=
ExcludeFilter[9]=
ExcludeFilter[10]=
ExcludeFilter[11]=
ExcludeFilter[12]=
ExcludeFilter[13]=
ExcludeFilter[14]=
ExcludeFilter[15]=
CrashedMaps[0]=
CrashedMaps[1]=
CrashedMaps[2]=
CrashedMaps[3]=
CrashedMaps[4]=
CrashedMaps[5]=
CrashedMaps[6]=
CrashedMaps[7]=
CrashedMaps[8]=
CrashedMaps[9]=
CrashedMaps[10]=
CrashedMaps[11]=
CrashedMaps[12]=
CrashedMaps[13]=
CrashedMaps[14]=
CrashedMaps[15]=
CrashedMaps[16]=
CrashedMaps[17]=
CrashedMaps[18]=
CrashedMaps[19]=
CrashedMaps[20]=
CrashedMaps[21]=
CrashedMaps[22]=
CrashedMaps[23]=
CrashedMaps[24]=
CrashedMaps[25]=
CrashedMaps[26]=
CrashedMaps[27]=
CrashedMaps[28]=
CrashedMaps[29]=
CrashedMaps[30]=
CrashedMaps[31]=
AccName[0]=
AccName[1]=
AccName[2]=
AccName[3]=
AccName[4]=
AccName[5]=
AccName[6]=
AccName[7]=
AccName[8]=
AccName[9]=
AccName[10]=
AccName[11]=
AccName[12]=
AccName[13]=
AccName[14]=
AccName[15]=
AccName[16]=
AccName[17]=
AccName[18]=
AccName[19]=
AccName[20]=
AccName[21]=
AccName[22]=
AccName[23]=
AccName[24]=
AccName[25]=
AccName[26]=
AccName[27]=
AccName[28]=
AccName[29]=
AccName[30]=
AccName[31]=
AccVotes[0]=0
AccVotes[1]=0
AccVotes[2]=0
AccVotes[3]=0
AccVotes[4]=0
AccVotes[5]=0
AccVotes[6]=0
AccVotes[7]=0
AccVotes[8]=0
AccVotes[9]=0
AccVotes[10]=0
AccVotes[11]=0
AccVotes[12]=0
AccVotes[13]=0
AccVotes[14]=0
AccVotes[15]=0
AccVotes[16]=0
AccVotes[17]=0
AccVotes[18]=0
AccVotes[19]=0
AccVotes[20]=0
AccVotes[21]=0
AccVotes[22]=0
AccVotes[23]=0
AccVotes[24]=0
AccVotes[25]=0
AccVotes[26]=0
AccVotes[27]=0
AccVotes[28]=0
AccVotes[29]=0
AccVotes[30]=0
AccVotes[31]=0
TmpNextVirtualPrefix=
TmpNextRealPrefix=

Is an example only, if you don't have packages installed errors can occur. In my server all these working because files are in system folder and required packages are defined in UnrealTournament.ini.

ServerPackages=......

About section mutators: Classfile.mutator
ServerPackages=Classfile

Some mutators in MapVoteLA.ini are only server-side mutators and is not required to be in packages like NsWeaponsLoader.NsWeaponsLoaderBase.

This mutator is sending informations to player which weapons are random given when spawning or respawning. Is the same as StuffsWrapper, but is not altering default weapons from maps, and also is keeping original HUD.


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