Maybe this is a bump.
Returning to the subject with playing as a monster I guess some guys were confused by other thing. Without to offend anybody because is a simple reality, a dude

recreated a fake UTMCoop source code posted at
http://www.ut-files.com/index.php?dir=U ... ODE%7D.zipThis is proving I don't know exactly what, because such a bullshit cannot ever be compiled. For some reason author removed the code from mod to not be uncompiled correctly, so this source code won't work to be compiled and also is proving a non-original source-code.
Code must look like this for being a source code:
Code:
//================================================================================
// MCoopMonster.
//================================================================================
class MCoopMonster extends TournamentPlayer
Abstract //Yea, this is the monster ? Give me a break !
Config(User);
var(PlayerSettings) Class<Weapon> SpecialWeapon;
var(PlayerSettings) Class<Inventory> ToDropWhenKilled;
var(PlayerSettings) float DropProbability;
var(MeleeAttack) float MeleeDamage;
var(MeleeAttack) float MeleeRange;
var(MeleeAttack) float MomentumMelee;
var(MeleeAttack) Sound MeleeSound1;
var(MeleeAttack) Sound MeleeSound2;
var(MeleeAttack) float MeleeSoundVolume;
var(MeleeAttack) float MeleeSoundRadius;
simulated event PostNetBeginPlay ()
{
if ( Role != 2 )
{
return;
}
Skin = Default.Skin;
if ( (PlayerReplicationInfo != None) && (PlayerReplicationInfo.Owner == None) )
{
PlayerReplicationInfo.SetOwner(self);
}
}
event Possess ()
{
Super.Possess();
ClientMessage("(: You're a " $ MenuName $ " :)",'Pickup',False);
}
simulated function PlayFootStep ();
simulated function FootStepping ();
.........
I'm not really expect for everybody to understand what is mean to play as a monster. I guess code is removed to notice about something like: "Pemissions to use this are not granted" or "Let's fool people about playing as a so called monster since they cannot notice what is here".
Other friendly monster classes will attack you anyway because you are very player and very human, there is nothing related to posses a ScriptedPawn (monster) and nothing related in ScriptedPawn code to admit humans like these as being monsters. But, sweet dreams people !